Developer Center
Documentation
Everything needed to understand the TIFE runtime, build adventures with the SDK, validate packages, and publish through Tronsoft Games.
Getting Started
Learn the TIFE project structure and create a first interactive-fiction adventure.
RuntimeTIFE Engine
Parser, world model, rules, state, saves, events, accessibility, audio, and interface services.
Development ToolkitTIFE SDK
Project creation, validation, testing, package building, debugging, and publishing workflow.
ReferenceAPI Reference
Command, world, state, event, save, package, and user-interface service maps.
LearningTutorials
Guided development from a blank project to a tested and publishable adventure.
StandardsCompatibility
Semantic engine requirements, package compatibility rules, and release support.
ExamplesSample Projects
Reference adventures, package examples, and reusable implementation patterns.
VersionsRelease Notes
Engine, SDK, documentation, and portal changes organized by release.
Documentation structure
- Getting Started: installation, project setup, and first adventure.
- TIFE Engine: runtime architecture and player-facing systems.
- TIFE SDK: authoring, validation, testing, packaging, and publishing tools.
- Game Development: rooms, objects, actors, conversations, quests, rules, and assets.
- Package Specification: manifests, directories, dependencies, and semantic versions.
- Publishing: validation and deployment through the Tronsoft Games Portal.
