Developer Center

Documentation

Everything needed to understand the TIFE runtime, build adventures with the SDK, validate packages, and publish through Tronsoft Games.

Start Here

Getting Started

Learn the TIFE project structure and create a first interactive-fiction adventure.

Runtime

TIFE Engine

Parser, world model, rules, state, saves, events, accessibility, audio, and interface services.

Development Toolkit

TIFE SDK

Project creation, validation, testing, package building, debugging, and publishing workflow.

Reference

API Reference

Command, world, state, event, save, package, and user-interface service maps.

Learning

Tutorials

Guided development from a blank project to a tested and publishable adventure.

Standards

Compatibility

Semantic engine requirements, package compatibility rules, and release support.

Examples

Sample Projects

Reference adventures, package examples, and reusable implementation patterns.

Versions

Release Notes

Engine, SDK, documentation, and portal changes organized by release.

Documentation structure

  • Getting Started: installation, project setup, and first adventure.
  • TIFE Engine: runtime architecture and player-facing systems.
  • TIFE SDK: authoring, validation, testing, packaging, and publishing tools.
  • Game Development: rooms, objects, actors, conversations, quests, rules, and assets.
  • Package Specification: manifests, directories, dependencies, and semantic versions.
  • Publishing: validation and deployment through the Tronsoft Games Portal.