Learn TIFE

Tutorials

Follow the content-first workflow from a blank project to a validated, publishable game package.

01

Create a Project

Build the standard folders for manifest, story, rooms, objects, scripts, and assets.

02

Define the World

Create the starting room, exits, objects, and initial player state.

03

Add Commands

Connect parser verbs and intuitive clickable command choices.

04

Add Rules and Events

Drive puzzles and narrative changes through conditions and event handlers.

05

Validate the Package

Check semantic versions, dependencies, assets, paths, and required metadata.

06

Publish

Import the package into the Portal publishing workflow.