Warship
Tactical surface naval warfare in the Pacific.
Curated by Tronsoft Museum
Overview and Release Context
Tactical surface naval warfare in the Pacific.
1986 | Apple II and Commodore 64 | Gary Grigsby | SSI
Gameplay and Design
The design models ship classes, guns, torpedoes, damage, spotting, and maneuver. Scenarios recreate historical engagements or allow players to explore alternative matchups.
Topics to Explore
- Rules, interface, and player decision-making
- Historical or fictional setting
- Platforms, versions, and technical constraints
- Designers, developers, and publishing context
- Links to related SSI titles
Historical Significance and Legacy
Warship contributed to SSI’s strong naval catalog and demonstrated the value of computer-managed damage and detection systems.
Artifacts and Preservation
The planned collection for Warship includes packaging, manuals, reference cards, disks or disk images, screenshots, maps, advertisements, reviews, patches, and development commentary where legally available.
