Click BEGIN ADVENTURE, then create your character: pick a Race, Class, and Sex. Each choice adjusts your starting STR/DEX/INT/WIS. Then press ENTER SOSARIA.
The overworld is a wrapping hex map with six directions:
| Key | Dir | Key | Dir |
|---|---|---|---|
| W | NW | E | NE |
| A | W | D | E |
| Z | SW | X | SE |
Or click any hex to walk there automatically.
| Key | Action |
|---|---|
| Enter | Enter town/dungeon, or board the starship |
| C | Camp / rest (on grass or forest) |
| B | Buy at a shop stall (in town) |
| T | Talk |
Towns are hexagonal with six shops around the edge (T/M/P/F/W/A) and a fountain in the center. Stand on a stall and press B to trade for weapons, armour, and food.
When a creature attacks, hover the stats hint to size it up, then choose Fight or Flee. Battle plays out in a popup:
| Key | Action |
|---|---|
| Space | Attack |
| M | Magic (costs food) |
| R | Run |
Each dungeon is 3-10 levels deep. In the first-person cave view: W=forward X=back A=turn left D=turn right. Find the stairs down (▼) and descend to the bottom to conquer it. The minimap (top-right) shows stairs, chests, and monsters you've seen.
Press C on grass or forest. Rest recovers about half your health; Sleep recovers fully. Both consume food and risk an ambush.
Conquer all three dungeons and a starship descends near the eastern peaks. Board it (Enter) to fly in space:
| Key | Action |
|---|---|
| W/↑ | Thrust |
| A/D | Turn |
| Space | Fire |
| Esc | Retreat |
Destroy 8 vessels to reach Mondain, then defeat him (200 HP) to shatter the Gem of Immortality and win. A victory chronicle appears, and you may begin a new quest.
Win: defeat Mondain. Losing a fight: survive at half health. Restart: refresh the browser (no save system in this release).