FROM THE EARTH TO THE MOON Copyright (c) 2026 Tronsoft Games. All rights reserved. PERMITTED USE This game is licensed for personal play through the Tronsoft Games Portal. Portal subscribers may play the game in a web browser as provided by the portal. REDISTRIBUTION This package may not be copied, re-hosted, or redistributed outside the Tronsoft Games Portal without written permission from the copyright owner. MODIFICATION The game files may not be modified, decompiled, or used to create derivative works without written permission. COMMERCIAL USE Commercial use of this package or its assets is not permitted without a separate written agreement. SOURCE CODE The source code in this package may not be reused in other projects without written permission. SOURCE MATERIAL This adventure is an original work adapted from the novel "De la Terre a la Lune" ("From the Earth to the Moon") by Jules Verne, first published in 1865. That novel, and the English translations of it made in the nineteenth century, are in the public domain worldwide, and Tronsoft Games claims no ownership of Verne's novel, of its characters, or of any public-domain translation of it. What is claimed, and what the terms above cover, is this package: the room, object, and character text written for it, the puzzle structure, the rule set, the story-side engine patches, the chart and sound layers, the artwork, and the documentation. None of that is Verne's. Anyone is free to go to the novel and make their own. Character names, place names, and the engineering figures quoted in the game (the nine-hundred-foot Columbiad, the sixty-eight thousand and forty tons of iron, the four hundred thousand pounds of gun-cotton, the subscription of $5,446,675, the firing at 10:46:40 p.m. on the first of December, the position at 27 degrees 7 minutes north) are Verne's own and are used as public-domain historical fiction. THIRD-PARTY CONTENT This package contains no third-party assets. It ships no fonts, no images taken from elsewhere, no audio files, and no third-party JavaScript libraries. All audio is synthesised at run time by the browser's Web Audio implementation. All artwork was generated for this package. The TIFE Core 2.3.0 engine files (js/core/*, js/game.js, css/game.css) are Tronsoft Games property and are included unmodified under the same terms as the rest of the package. Their SHA-256 digests are recorded in docs/engine-purity.json. TRADEMARKS Tronsoft Games and the Tronsoft Games logo are trademarks of their respective owner. All other trademarks are the property of their respective owners.