AROUND THE WORLD IN EIGHTY DAYS Copyright (c) 2026 Tronsoft Games. All rights reserved. This copyright covers this adaptation only: the game code, the story data, the artwork, the audio synthesis, and the documentation in this package. It does not extend to Jules Verne's novel. See PUBLIC-DOMAIN SOURCE MATERIAL below. PERMITTED USE This game is licensed for personal play through the Tronsoft Games Portal. Portal subscribers may play the game in a web browser as provided by the portal. REDISTRIBUTION This package may not be copied, re-hosted, or redistributed outside the Tronsoft Games Portal without written permission from the copyright owner. MODIFICATION The game files may not be modified, decompiled, or used to create derivative works without written permission. COMMERCIAL USE Commercial use of this package or its assets is not permitted without a separate written agreement. SOURCE CODE The source code in this package may not be reused in other projects without written permission. PUBLIC-DOMAIN SOURCE MATERIAL This game is adapted from LE TOUR DU MONDE EN QUATRE-VINGTS JOURS (AROUND THE WORLD IN EIGHTY DAYS) by Jules Verne, first published in 1872. That novel is in the public domain worldwide. Tronsoft Games claims no ownership of Verne's novel, of its characters, of its plot, or of any translation of it, and nothing in this license may be read as asserting such a claim. The novel remains free for anyone to read, adapt, translate, and publish. The restrictions stated above apply solely to the original material in this package -- the code, story data, artwork, and documentation written for this adaptation -- and not to the underlying work. THIRD-PARTY CONTENT This package contains no third-party runtime content. No libraries, frameworks, fonts, images, or audio files from third parties are shipped or referenced. All artwork is generated programmatically and all audio is synthesised in the browser at run time. The game engine, TIFE Core 2.3.0, is the property of Tronsoft Games and is shipped unmodified. The SHA-256 digest of every engine file is recorded in docs/engine-purity.json. Development tools used to build this package but not included in it -- Pillow (HPND), ReportLab (BSD), Playwright (Apache 2.0), and Node.js (MIT) -- remain under their own licenses, which are unaffected by the terms above. TRADEMARKS Tronsoft Games and the Tronsoft Games logo are trademarks of their respective owner. TIFE and TIFE Core are trademarks of their respective owner. All other trademarks are the property of their respective owners.