How to play - a quick tutorial. See the in-game Rules button and the PDF manual for full detail.
Launch the game from the Tronsoft Games library. On the start screen pick a technology target - 55 for a shorter game or 79 for a longer one - and press Begin. You then assemble a starting fleet from 300 stellar credits; press Recommended for a balanced opening, then Launch Invasion. Your ships appear at your entry edge of the map.
+, - and reset buttons (bottom-right) also control the view.Ships move up to their speed in hexes; enemy ships do not block you. Select a fleet hex and dial in how many of each ship type to send - moving only some splits off a new fleet and leaves the rest behind. Troops ride in transports (or aboard a Dreadnought). At a system you own you can Load onto ships or Garrison here to leave troops defending.
Every ship or troop rolls one six-sided die. A roll less than or equal to its attack/defense value scores that many losses on the enemy; in space a roll of 6 always misses. Both sides fire at once and there is no retreat. To take a system, first clear its Guardians in space, then land troops to defeat its militia. A round-by-round Combat Review popup shows exactly how each battle went.
The game ends when any empire reaches the technology-point target. Your score
is systems x total base value x tech level; the highest score wins.
An empire that loses every system and unit is eliminated.
This release does not save between sessions - a game is played in one sitting. Use the browser to reload, or finish a game and choose New Game from the end screen to start again.