ECLIPSE — ICV MERIDIAN STAR

Quick-Start Tutorial — v1.0.0

STARTING

Click [ INITIATE BOARDING PROTOCOL ]. You begin in Fore Airlock with a Plasma Cutter (100 rounds) and Med-Kit.

CONTROLS

TURNS

You have 3 Action Points (AP) per turn. Moving, searching, scanning, and recharging each cost 1 AP. When AP hits zero the turn ends automatically — the END TURN button flashes.

MOVEMENT

Teal-pulsing sections on the map are reachable. Red-pulsing sections are hostile. Click to move (1 AP). Items are auto-collected on entry.

COMBAT

O2 AND REPAIR

O2 drains each move and turn. Recharge at airlocks or water reclamation. Repair suit with med-kits, repair parts, or at engineering sections.

OBJECTIVES

WIN / LOSE

WIN: Complete all objectives and activate the beacon before detonation.

LOSE: Core countdown reaches 00:00 or suit integrity reaches zero.